Lab
WebGL experiments in Three.js: materials, light, environment maps, kinetic type. Every scene can be orbited and tweaked.

Kinetic Text
Extruded per-letter type that scatters on hover and springs back into the headline

Environment Map
Environment maps and HDR lighting in Three.js

Haunted House
A haunted house scene with textures, lights, shadows and fog

3D Text
Extruded 3D type with Three.js

Materials
Physical materials in Three.js: metal, glass and transmission